1 |
DMP element |
2 |
Greenscreen prep |
3 |
Greenscreen prep |
4 |
Greenscreen prep |
5 |
Greenscreen prep |
6 |
Roto-paint |
7 |
Comp |
8 |
Comp |
9 |
Comp |
10 |
Comp |
11 |
Comp |
12 |
Comp |
13 |
Comp |
14 |
Comp |
15 |
Comp |
16 |
Comp |
17 |
Comp QC |
18 |
Comp QC |
19 |
Comp & prep |
20 |
Comp |
21 |
Comp |
22 |
Comp |
23 |
Comp |
24 |
Comp |
25 |
Comp |
26 |
Comp |
27 |
Comp |
28 |
Comp |
29 |
Comp |
30 |
Paint |
31 |
Comp |
32 |
Comp |
33 |
Comp |
34 |
Comp |
35 |
Comp |
36 |
Comp |
37 |
Comp |
Shot #1 |
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Tasks Modeling, shading and rendering CG blades. Geometry tracking and animation. Paint out of tracking markers. Compositing CG elements, skin deformation and digital makeup. |
Skills & Software Polygonal modeling, lighting and multi-layer rendering. Tracking, stabilization, marker removal, grid-warping and color correction. PFTrack | Maya | Nuke |
Shot #2 |
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Tasks BG clean up, muzzle stock element integration, interactive lighting and color treatment. |
Skills & Software Retime, rotopaint and color correction. Nuke |
Shot #3 |
|
Tasks Tracking, plate reconstruction, leg paint out and rotoscoping. |
Skills & Software Camera tracking, rotopaint, grid-warping, 3D projection, tracking and rotoscoping. Nuke |
Shot #4 |
|
Tasks Tracking, stabilize, plate reconstruction and rod removal. |
Skills & Software Plate stabilization and matchmoving, rotopaint, tracking and rotoscoping, grid-warping. Nuke |
Shot #5 |
|
Tasks Logo paint out and replacement. Paint hue shift. |
Skills & Software Planar tracker, paint out, color matching, keying and roto, masking, color correction. Nuke | Photoshop |
Shot #6 |
|
Tasks Background stitching, digital matte painting and BG projection. Water element tracking, reflections and integration. CG Fort texture painting and projection. |
Skills & Software Digital matte painting techniques. BG and texture projection. Nuke | Photoshop |
Shot #7 |
|
Tasks Look development. Tracking, stabilization, keying, compositing stock elements, time warps and manipulations of stock footage, eye replacement. Distortion, green screen integration, color treatment, rotoscoping and color correction. |
Skills & Software Plate stabilization and jitter removal, keying, time manipulation, alpha manipulation, blending modes. Nuke |
Shot #8 |
|
Tasks Camera tracking, modeling, shading, UV unwrapping, texturing and rendering CG object. Compositing and integration. |
Skills & Software Shading, lighting, UV unwrapping, texture painting and multi-layer rendering. Compositing CG layers. PFTrack | Maya | Nuke |
Shot #9 |
|
Tasks Matchmoving, rotoscoping, 2D wall element integration and color correction. |
Skills & Software Camera tracking, rotoscoping, digital painting and 3D projection. Nuke | Photoshop |